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Joel on Software

2000/03/23

by Joel Spolsky
Thursday, March 23, 2000

Today, two pieces I wrote as a blueprint for PaxDigita.

The Guerrilla Guide to Interviewing. I originally wrote this for Microsoft, and edited it a couple of times in my career; now it's the PaxDigita interviewing manual.

Recently I've been thinking a lot about what made Microsoft a great company to work for, and why working at Juno was so frustrating. At first I attributed the difference to the east coast/west coast thing, but I think it's a bit more subtle than that.

History in the making:

pope at yad vashem:


College students: my company has paid summer internships in New York City, including free housing, free lunch, and the chance to develop software people will really use, with great mentors on interesting projects. Don't miss this chance of a lifetime. We only have a few spaces and they always go fast, so apply today.

Want to know more?

You’re reading Joel on Software, stuffed with years and years of completely raving mad articles about software development, managing software teams, designing user interfaces, running successful software companies, and rubber duckies.



About the author.

I’m Joel Spolsky, founder of Fog Creek Software, a New York company that proves that you can treat programmers well and still be highly profitable. Programmers get private offices, free lunch, and work 40 hours a week. Customers only pay for software if they’re delighted. We make FogBugz, an enlightened project management system designed to help great teams develop brilliant software, and Fog Creek Copilot, which makes remote desktop access easy.

© 2000-2009 Joel Spolsky