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Joel on Software

2000/04/10

by Joel Spolsky
Monday, April 10, 2000

Most of the hard core C++ programmers I know hate user interface programming. This surprises me, because I find UI programming to be quintessentially easy, straightforward, and fun.

Now online:

Chapter One of User Interface Design for Programmers, a gentle introduction with the fundamental axiom of good user interface design.

Chapter Two shows how to apply this axiom and gives some real life examples.

In coming weeks there will be at least six more chapters.


College students: my company has paid summer internships in New York City, including free housing, free lunch, and the chance to develop software people will really use, with great mentors on interesting projects. Don't miss this chance of a lifetime. We only have a few spaces and they always go fast, so apply today.

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You’re reading Joel on Software, stuffed with years and years of completely raving mad articles about software development, managing software teams, designing user interfaces, running successful software companies, and rubber duckies.



About the author.

I’m Joel Spolsky, founder of Fog Creek Software, a New York company that proves that you can treat programmers well and still be highly profitable. Programmers get private offices, free lunch, and work 40 hours a week. Customers only pay for software if they’re delighted. We make FogBugz, an enlightened project management system designed to help great teams develop brilliant software, and Fog Creek Copilot, which makes remote desktop access easy.

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