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May 30: Portland OR:
RailsConf 2008 |
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Wanted: Senior Software Engineer
at ChoiceStream, Inc. (Cambridge, MA 02139).
See this and other great job listings at
jobs.joelonsoftware.com.
Book Review: Beyond JavaThis item ran on the Joel on Software homepage on Thursday, October 12, 2006Programmers under the age of thirty probably don’t realize why Aged Senile Programmers like me are so slow to adopt exciting new programming languages the day they come out, and why we roll our eyes at hip bandwagon ideas that sell books and consulting engagements (forgive me if I don’t seem excited enough about your new book, “Extreme UML Refactoring Patterns”). It’s probably because we read No Silver Bullet, a stunningly important essay from way back in 1986, by Frederick P. Brooks (he of Mythical Man-Month) that has proven again and again to be spot-on. Programming consists of overcoming two things: accidental difficulties, things which are difficult because you happen to be using inadequate programming tools, and things which are actually difficult, which no programming tool or language is going to solve. An example of an accidental difficulty is manual memory management, e.g. “malloc” and “free,” or the singleton classes people create in Java because they don’t have top level functions. An example of something which is actually difficult is dealing with the subtle interactions between different parts of a program, for example, figuring out all the implications of a new feature that you just added. Improvements in programming languages can eliminate accidental difficulties, but after you’ve done that, you’re left with the actual complexity of software development, so the No Silver Bullet theory basically warns us to expect diminishing returns from new technologies. I’m not really doing justice to Brooks’ argument, so if you haven’t read No Silver Bullet recently, I would highly recommend it. There have been about five great advances, since the 1950s, in eliminating accidental difficulties in programming. These are, very broadly:
So the question is, what’s number 6?
On page 56 and page 57, Steve Yegge, who didn’t actually write the book, but plays an important walk-on role, bangs out the list. These are actually the most important two pages of the book, because these are the things that Python and Ruby (and, underappreciated, JavaScript) actually solve. Although Stevey lists lots of accidental difficulties in Java, when you read the book, you will notice a theme, which seems to be that it’s explicit typing, where the programmer is asked to declare the type of things, that leads to most of the problems. For example, the inability to express data in Java code is mostly just a side effect of the requirement that types be declared explicitly. Yes, there are other problems in Java, but this is The Big Hairy Problem right at the heart. To a historian, it’s starting to look like type declarations are one of those accidental difficulties that good programming languages can eliminate. Beyond Java is a good summary of the arguments and worth reading. Discuss at joel.reddit.com
Students: Fog Creek Software has awesome summer internships in New York City. You get free housing, free lunches, lots of free New York activities, and a chance to write great code with great developers. And a competitive salary. Apply today: we only have four open positions and usually get hundreds of applications, which will be considered on a first-come, first-served basis. About the Author: I'm your host, Joel Spolsky, a software developer in New York City. Since 2000, I've been writing about software development, management, business, and the Internet on this site. For my day job, I run Fog Creek Software, makers of FogBugz - the smart bug tracking software with the stupid name, and Fog Creek Copilot - the easiest way to provide remote tech support over the Internet, with nothing to install or configure. Enter your email address to receive a (very occasional) email whenever I write a major new article. You can unsubscribe at any time, of course. |
I'm your host, Joel Spolsky, a software developer in New York City. Since 2000, I've been writing about software development, management, business, and the Internet on this site. More about me.
There's a complete archive of everything going back to 2000. The home page is reserved for minor, ephemeral thoughts, but occasionally I write a longer article. You can sign up to receive email whenever this happens at the bottom of this page. We also have one of those RSS thingamajiggies. If you don't know what that is, consider yourself lucky.
This site has been translated by volunteers around the world into more than thirty languages.
Want to hire great developers? Looking for a job that doesn't suck? Check out the popular job board or the job board for India.
Have feedback? There are several popular discussion boards on this site: Joel on Software
Business of Software Design of Software .NET Questions TechInterview.org CityDesk FogBugz Fog Creek Copilot You can also email me directly, although my mailbox is an official disaster area.
For my day job, I'm the CEO of Fog Creek Software, a bootstrapped software company in New York, NY.
We make FogBugz, a bug tracking system that actually works and can be used to manage everything your development does, from bug tracking to customer email to feature management to project scheduling and so much more. Check out the screenshots or the free online trial.
We also make Fog Creek Copilot, which lets you control someone else's computer (with their permission, of course) over the Internet. It's the best way to fix someone's computer problems remotely. There's nothing to install, it's simple as heck, and it works through any kind of firewall, NAT, or proxy situation with zero configuration. More
If you're in college, Fog Creek Software has a very cool paid internship program (last year's interns developed Copilot in one summer). We also run a Software Management Training Program, an intensive three-year program for college graduates to learn about managing high tech that combines a Masters in Technology Management with extensive hands-on experience in a variety of positions.
Wondering what it's like to develop software at Fog Creek? The documentary Aardvark'd covers the story of the development of Copilot. It's available on DVD.
So far, this site has been made into three books: User Interface Design for Programmers, Joel on Software, and Smart and Gets Things Done. All are excellent ways to catch up on years of the drivel that appears here without going blind reading it on a tiny screen. I’m also the editor of The Best Software Writing, a collection of other people's superb essays about software. Fog Creek co-founder Michael Pryor has his own site on Technical Interview Questions.
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