Mazel Tov to the elder Spolsky on his latest book Language Policy. No, not computer languages.
Writing code is not production, it's not always craftsmanship (though it can be), it's design. Design is that nebulous area where you can add value faster than you add cost. The New York Times magazine has been raving about the iPod and how Apple is one of the few companies that knows how to use good design to add value. But I've talked enough about design, I want to talk about craftsmanship for a minute: what it is and how you recognize it.
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You’re reading Joel on Software, stuffed with years and years of completely raving mad articles about software development, managing software teams, designing user interfaces, running successful software companies, and rubber duckies.
I’m Joel Spolsky, co-founder of Fog Creek Software, a New York company that proves that you can treat programmers well and still be highly profitable. Programmers get private offices, free lunch, and work 40 hours a week. Customers only pay for software if they’re delighted. We make Trello, which lets you organize anything, together, FogBugz, enlightened issue tracking software for bug tracking, and Kiln, which provides distributed version control and code reviews. I’m also the co-founder and CEO of Stack Exchange. More about me.